Newer, better, harder, stronger

Hello Immortals!

In this short preview of New Game+, we’ll briefly talk about the changes you’ll see to the enemies in NG+.
To keep pace with the player’s increased damage output, we have buffed enemy health and damage, but not with the intention to make them bullet sponges: The encounters should still feel short and deadly! Apart from that, we have also tweaking movement speed, attack patterns, attack cool-downs, and elemental resistances. The overall effect is that you need to adapt to NG+ and that there is a sense of freshness to fighting the Undead.

In the first replay of the game, you should also keep your eyes open, because some Undead now spawns in new locations. Don’t let the familiarity lull you into a feeling of safety…
Also, feel free to join in on discussions on our Discord here

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