Lead Animator

Stockholm, Sweden


Toadman is looking for a Lead Animator to join us in Stockholm. In this role, you’ll work in a small (~20) cross functional game team. Your days will be  spent animating everything from characters to weapons, monsters and giant robots. Some of your time will also be dedicated to coaching other animators and working without technical animators to improve and evolve our animation pipeline. You need to have a great understanding of technical limitations but a will to push boundaries to reach a higher game quality.


Job Description

  • Deliver a wide range of animations (characters and objects)

  • Guide and mentor animation colleagues

  • Be responsible for implementing and testing your animations inside the engine

  • Collaborate with other departments to get the best possible gameplay solutions

  • Take care of organizational matters like planning and task creation


  • At least 5 years’ professional game development experience

  • Knowledge of Maya

  • A passion for animation and a strong understanding of animation principles

  • Organized with good communication skills

  • Collaborative team player

Bonus Qualifications

  • Knowledge of Motionbuilder

  • Experience working with state machines

  • Experience in leading a team

  • Worked with animation in other industries outside of games

  • Experience in another game development area such as 3D modelling, engineering or QA


How to connect with us.